Posts

Showing posts from January, 2019

Object Prototype 1

Image
Im not sure if I read the assignment properly but I made the ciruit and I mounted it onto my object prototype already but I plan on cleaning it up and expanding more on the concept. When I was doing the preliminary readings I was interested in the one artist Milton Komisar but I was having trouble finding documentation. What interested me was the experimentation with space but my other interest was culture and looking into cyberpunk culture. I've been wanting to approach the idea of eclipsing physical or cultivated identity (materialistic driven) with one Im able to construct out of my own abilities with a medium, a way of reclaiming an image that is formed from my perception rather than the one I am given. I think this works well coupled with experimentations of space and dimensions and use this to alter the face which is one of the things our sapient brains are built to interpret. It's rather goofy in its current state as the enlarged sockets gives the eyes a cartoonish emp...

LED Sequences in Arduino

Image
For my first practice back into the Arduino I have a circuit that counts up to each pin in progression as well as one that changes circuit based on voltage. Script //Progressive LED timer //timer float counter=0; float maxCounter = 5000; //pin range int lowPin = 3; int highPin = 6; void setup() { //enable pins in range for (int a = lowPin; a <= highPin; a ++) { pinMode(a, OUTPUT); } //Serial.begin(9600); //Serial.println("Hello World"); //pinMode(7, OUTPUT); } void loop() { //for each pin enabled for (int a = lowPin; a <= highPin; a++) { //maps a range that will activate each pin in progression //generates a decimal high and low for each pin to activate at dependent on its index. if (counter <= (maxCounter/(highPin-lowPin)) * (a-lowPin+1) && counter >= (maxCounter/(highPin-lowPin)) * (a-lowPin)) { digitalWrite(a, HIGH); } //deactivates pin when its out of range else digitalWrite(a, LOW);...

Preliminary Research for Interact Objects

Image
I think the best place to start is to explain my interests in interactive media. Speaking briefly I take a more detached eye to the cultural presence of technology, I see it as an amoral force both harmful or nurturing dependent on the application by humans. I see my practice of technology of using it to elevate peoples quality of life while taking responsibility to not create a dependency. Milton Komisar, I chose this artist for his use of light and movement as Komisar describes in the reading as light molded through time. I think this is a very interesting concept to use computers to represent a redesign of natural physics. I've seen only a few games attempt to simulate space beyond the human ability aside from the more fantasy fictions. There are two I recall one simulating the experience of slowly accelerating to beyond the speed of light and another that simulates 4 physical dimensions while allowing the player to shift the 3rd and 4th and interact with hypershapes vanishi...